Round 57 has started and will conclude on May 31, 2015
Round 49 of the War at Sea ladder has started and will conclude on January 31, 2014. To sign up, click on the Round 49 tab and post a comment. Signups will be accepted through December 1, 2013.
I am looking for a successor to take over the War at Sea PBEM ladder from me beginning after round 50. If you are interested, let me know or put any interested parties in touch with me.
Round 48 of the War at Sea PBEM ladder are now open until September 15, 2013. This round has started and will run until October 31, 2013.
We have a new ” More Historical War at Sea” proposal from Avi Solomon. Playtest volunteers are welcome. Post your comments or experience with this proposal.
Barents and Med are worth 3 POC for Axis control.
Baltic is worth 2 POC for Axis control, 3 POC for Allied control
Game Length increased to 10 turns
OOB and Reinforcement changes listed below
Some ship values have changed.
1. American ships can enter the North and South Atlantic, the North Sea, the USA and England. At the end of the turn, any US ships at sea can return to the USA.
2. British ships cannot base in Russia. British ships at sea in the Barents at the end of each turn must return to either England or the USA.
3. Convoys now have a specific destination port shown by the letter after its number. E means England, M means Malta and R means Russia. The Allies now get 4 POC per Convoy that reaches its destination, reduced by 1 for each damage on it, then the POC value is halved and rounded up if its destination is England. The Malta Convoy starts in England. If it is disabled in the South Atlantic, it returns to England. If disabled in the Mediterranean Sea, it reaches its destination, Malta.
4. Allied ships in the South Atlantic that are disabled return to England, not the Neutral Port.
5. At the end of the turn, Allied ships at sea in the South Atlantic can return to Malta if the Mediterranean is not Axis controlled.
6. Free French ships appear in England.
7. German ships lose their Special +1 to their attack dice while in the North and South Atlantic.
8. The Axis LBA is placed before the Allied LBA.
9. Italian ships are rolled for and moved before the Allies roll for availability and move.
10. The Axis LBA cannot enter the Mediterranean until Turn 3.
11. Unless the Axis control the Mediterranean Sea for two consecutive turns the Italians surrender at the start of Turn 9. If the Italians surrender, remove all Italian ships from the game.
-AREAS- (Axis POC Value / Allied POC Value)
Barents Sea (3/1):
North Sea (3/1):
North Atlantic Ocean (3/1):
South Atlantic Ocean (3/1):
Mediterranean Sea (3/1):
Baltic Sea (2/3):
+ after the gunnery value indicates the ship receives the attack bonus unless a special rule precludes it.
3-0-* Allied Air Strike
0-3-7(3) Ark Royal
4-4-3 Royal Sovereign
4-4-3 Royal Oak
Leningrad (1) (Turns 4-10):
Russia (2) (Turns 4-10):
3-0-* Axis Airstrike
1+1-7 Admiral Hipper
2+3-6 Admiral Scheer
2+3-6 Graf Spee
France (3) (Axis Port on Turns 3-9):
Axis limited to 7 U-boats total
TURN 2: MAY TO DEC 40
Each turn, Italians roll 4 to 6 for each undamaged ship and must sail
4-6-6 Vittorio Veneto
3-3-5 Andrea Doria
3-3-5 Caio Duilo
3-3-5 Conte di Cavour
3-3-5 Guilio Cesare
TURN 3: JAN TO JUN 41
4+6-6 King George V
4+6-6 Prince of Wales
4+5-4 Queen Elizabeth
1-3-3 Convoy 1E
1+1-7 Prinz Eugen
TURN 4: JUL TO DEC 41
1-3-3 Convoy 2R
Russian ships enter each turn on 5-6
3-3-3 Okt Revolutia
1-1-7 Maxim Gorky
TURN 5: JAN TO MAY 42
4+6-6 Duke of York
1-3-3 Convoy 3M
US ships come in on the roll of a 6, decrementing by 1 each turn.
4-4-3 New York
TURN 6: JUN TO SEP 42
1-3-3 Convoy 4E
TURN 7: OCT 42 TO JAN 43
1-3-3 Convoy 5R
TURN 8: FEB TO JUN 43
TURN 9: JUL 43 TO JAN 44
TURN 10: FEB TO MAY 44
To encourage a more historical approach to the Mediterrenean, David McCarty has proposed the following variant. If interested in testing this variant with him for non-AREA and non-ladder games, contact him directly, and post your results here below.
War at Sea Med Variant
This is an attempt to correct what I think is the major flaw in WAS, which is that the best Allied strategy is to abandon the Mediterranean, which detracts from the game historically and limits the variety of possible strategies for both players. While the standard game is fun to play, it does seem to me to be a bit stereotyped, and all those nice Italian battleships are just decoration.
1)A disabled result against an Italian ship (whether at sea or in port ) requires that it pass a dice roll to sail on the FOLLOWING turn
2) An Italian ship that is damaged or that was disabled on the PREVIOUS turn must roll to sail. On a modified result of six or greater, it may not sail. The die is modified by by +1 for each damage point.
3) British carriers in the Med may attack Italian ships in port during the air phase if there are no Italian ships at sea
4) Italian ships that fail the roll to sail may repair that turn
5) Russian ships receive a +1 DRM for the following turn if neither can sail. This is cumulative.
6) American ships all all automatically available on turn 4
7) The Graf Zeppelin is deleted
8) German ships except for U-boats cannot enter the Mediterranean Sea,
Movement and Basing:
1) American ships are not restricted to the North Atlantic; they may enter any sea area except the Baltic. They may base in USA or England.
2) Allied ships disabled in the Med or at sea at the end of the turn may return to Malta, England, or the USA
3) Italian ships may not base in France.
1.Convoy 2B starts in England and moves directly to Malta. If disabled, it returns to England. The Allies may not receive POCs for convoy 2B at any destination other than Malta.
2.All Italian ships MAY enter the South Atlantic IF Malta is Axis controlled. If not, NO Italians (including the cruisers) may go there
3.Malta may be captured by either side by controlling the Med for two consecutive turns. Ships there at the time are moved to any eligible base.If the convoy reaches Malta, it may not be captured on that turn. The Axis must control the Med an additional turn.
- The side controlling Malta at the end of a turn receives 1 POC in addition to any received for controlling the Med.
- The Axis receives 3 POCs for controlling the Med.
- The Allies receive 1 POC as per standard rules.
- The side controlling Malta receives 1 POC regardless of who controls the Med
Round 47 of the War at Sea PBEM ladder has started and will end by July 31, 2013.
Sign up for round 47 of the War at Sea PBEM ladder by posting a comment at https://waratsea.wordpress.com/round-47
Round will begin on or after May 1, 2013.
Round 46 of the War at Sea ladder begins today. If interested in signing up post a comment here: https://waratsea.wordpress.com/round-46. Signups for round 46 are now closed, but click on the Round 47 tab and enter a comment to sign up for round 47, which will begin after April 30, 2013.
Round 46 of the War at Sea Ladder will begin on or after Feb 1, 2013. To participate, post a comment at this link: https://waratsea.wordpress.com/round-46/
Round 45 of the War at Sea ladder has started on October 1, 2012. Matchups are listed at : https://waratsea.wordpress.com/round-45/. There are currently 21 matches in progress.
Signups remain open through December 15, 2012.
One important note for newcomers to the ladder is the Tournament adjustment for American entry.
American entry die rolls are given a cumulative +1 modifier for each turn subsequent to turn 4, thus on turn 5 individual American ships permanently enter on a roll of 5-6, on turn 6 American ships individually enter permanently on a roll of 4-6, etc. .
American ships are still limited to the North Atlantic.