116

30 Comments to “116”

  1. dennis nicholson's avatar

    I beat ron as the Allies. The bid was 2. He conceded after turn 7 when my 3rd convoy go to Russia. the biggest key for me was my ridiculously hot ASW. I was killing at least 2 U-Boats when they sailed.

  2. James Kramer Jr.'s avatar

    Jim Kramer Jr. (Allies – bid 1.0 POC) has defeated Tino Punjer (Axis).  The game was played thru 6.9 turns.  The raw score was +3 Allies at that point when the Axis resigned. 

    T1:  Allied deploy protects NA, SA and NS.  To the Barents 4 4-4-4 were sent with 1 successful.  The BB is there to damage the DKM.  Axis deploy – MED: Italians split fleet with half at sea and half in port.  Barents is patrolled by the 2 3-5-7 BC. The remaining German forces and the LBA go to the Baltic.  Allied LBA miss in the MED.  In Barents combat each side gets a disabled result.  The Axis gains 2 POC on the turn.  Game score to +2 for the Axis.

    T2:   Allied deploy – NA: A 5-5-3 and 4 4-4-3.  SA: 2 4-4-4, a CA and Eagle.  NS: A 5-5-3, 3 4-4-4, a 4-4-3, 2 CA, Formidable, Courageous and Glorious.  Barents: Hood, Ark Royal, 5 CA, 2 4-5-6 and 2 3-3-6.  All speed rolls succeed.  Axis deploy – MED: 4 BB sail, 2 stay in port.  The 4 subs join the 4 Italian CA in the SA.  The LBA and all 9 German ships go to the Barents.    Combat – Allied LBA in the MED misses.  SA ASW disables a sub.  Sub return fire disables a BB.  Surface combat sees an Italian CA sunk and 1 damaged.  Allies lose the other BB and Eagle and the area.  Barents air strikes see Adm. Scheer sunk with the German LBA missing.  In surface combat rd1 the allies target 5 ships.  They sink a 3-5-7, damage and disable the other 2 heavies and disable the remaining 2 2-2-5.  Axis return fire sinks Renown and damages KGV and Hood.  The retreating 3 German CA are pursued by the 5 allied CA with 2 CA lost on each side.  Axis gain 2 more POC.  Game score is now +4 Axis.

    T3:  No Soviets.  Allied deployment – NA:  2  4-4-3 and a 4-4-4, Courageous, Glorious, convoy 1A.  SA:  A 4-4-4, 3 4-4-3 and a CA. NS:  2 4-4-4, 2 5-5-3, the damaged KGV, a CA and 2 CV. Barents: Hood (damaged but makes speed), 4 CA, Ark Royal, 2 4-5-6 (succeed) and a 3-3-6 (fails to Russia).  Axis deploy – SA: 5 subs. MED: 2 BB and the 3 CA (1 damaged) returning from SA. Italy: 4 old BB. Barents:  LBA only.  The damaged 4-9-6 and 3-5-7 repair in Germany.  The remaining German surface fleet (4 ships) moves to the Baltic. Combat – Allied LBA miss in the MED.  Axis LBA sinks Ark Royal.  ASW sinks 2 subs with return fire causing no damage.   No change to the game score, game score stays +4 Axis.  Convoy 1A moves to the Barents.

    T4:  Allied deploy – The US has 2 BB and 2 CA come out, Marat also sails in the Baltic.  NA: Victorious, 4 US ships, a CA and Convoy 2B.  SA:  A 4-4-4 and 4 4-4-3.  NS: 2 5-5-3, 3 4-4-4, a 4-4-3, a CA, Glorious and Courageous.  Barents: Formidable, convoy 1A, Repulse, 3 4-5-6 (1 by speed), Hood (damaged) and 4 CA.  KGV repairs in England.   Axis deploy – SA: 3 subs.  Baltic: 2 subs.   MED/Italy 2 BB and 2 CA sail.  The 4 old BB and the damaged CA (repairs) stay in port.  Barents: LBA with the remaining German fleet (2 BB, a BC, 2 PB, a CA and the CV).  Combat – Allied LBA sink an Italian CA.  SA ASW sink a sub and disable a sub, Baltic ASW misses.  Subs miss in return.  Barents: Air strikes – UK CV damages Tirpitz and disables Bismarck.  Axis airstrikes score 1 hit sinking convoy 1A.  Surface combat sees the Germans lose the CV and a 2-2-5, with the Tirpitz disabled, a 3-5-7, a 2-2-5 and a 1-2-7 also damaged and disabled. Allied losses are 3 CA, the Repulse with the Hood being crippled.  The allies pick up a POC on the turn. Game score drops to +3 Axis.  Convoy 2B moves to the Barents. 

    T5:  Both Soviets sail.  No additional US ships arrive.  Allied deploy – NA: The 4 US ships and a 4-4-4.  SA:  5 4-4-3.  NS:  2 5-5-3, 3 4-4-4, a CA, Victorious, Glorious and Courageous.   The crippled Hood failed speed to here and went to England.  Barents: Convoy 2B, 2 CV, 2 CA, 4 4-5-6.  KGV attempted to move in but failed speed, went to Russia.  The Allied LBA goes to Germany.  Axis deploys – SA: 4 subs. Baltic 2 subs and the 2 BB (1 damaged).  MED/Italy Sail 4 BB and a CA.  Keep 2 BB and a CA in port.  The Axis LBA to the Barents.  Germans repair the 3 damaged ships (3-5-7, 2-2-5 and 1-2-7).   Combat – SA the ASW sinks a sub.  Axis return fire damages a BB.  Allied LBA miss the 3 repaired German ships.  Barents –  Axis LBA miss.  Baltic – The ASW miss in return the 2 subs sink both Soviet BBs.  With convoy 2B to Russia, the allies gain 3 POC on the turn.  Game score drops to 0. 

    T6:  The last US BB arrives.  Allied Deploy – NA: The 5 US ships, Convoy 3C and 2 CV. SA: A 4-4-4 and 4 4-4-3. NS: 2 5-5-3, 3 4-4-4, the damaged 4-4-3, a CA and 2 CV. Barents:  Formidable, 2 CA and 5 4-5-6. The Hood repairs in England.  Axis deploy – MED/Italy: Sail 5 BB and a CA.  Keep 2 BB and a CA in port.  SA:  The 7 subs are here.  Barents:  LBA.  Baltic: The 4 undamaged German ships (a BB, a BC, a PB and a CA) sail. The damaged Tirpitz repairs.   Combat – Allied LBA miss in Italy.  Axis LBA cripple a 4-5-6 in the Barents.  SA:  ASW disables a sub.  The remaining subs sink the 4-4-4.   Again no change to the score, game score stays at 0.  Convoy 3C will move to the Barents.

    T7:  The last US ship arrives. Allied deploy – NA: The, 6 US ships.  SA: 5 4-4-3 (1 damaged) and a CA. NS: 2 5-5-3, 3 4-4-4, 2 CA and 3 CV. Barents: Convoy 3C. 5 4-5-6 (1 crippled), Hood and 2 CV.  Axis deploys –  Barents: The 7 subs, 4 German ships (2 BB, BC, PB) and the LBA. MED: 6 Italian BB sail with a CA, 2 BB and a CA stay in port.  Baltic: The 1-2-7 patrols here.  Combat – Allied LBA miss in Italy.  Barents:  Allied ASW sink 3 subs and disable 3 more.  The surviving sub misses the convoy.  Allied airstrikes damage a BB, disable the BC and cripple the PB.  Axis LBA disables a 4-5-6.  Allied surface round 1 sees both German BBs sunk.  At this point, with no real chance to stop convoy 3C, game score to move to +3 allies, Tino resigned.

    This game started typically with the axis moving ahead with the sinking convoy 1A.  Early German fleet losses did hamper axis activity.  By mid-game the allies began to reverse the score and with convoy 2B’s move to Russia, got it back to 0.  The biggest axis victory was the T5 sinking of both Soviet BBs by the 2 subs in the Baltic.  German fleet losses continued to mount.  By T7 the axis had to stop convoy 3C to hold on.  When that failed and both German BBs were lost in the Barents, Tino could not continue.  An interesting game every step of the way.

  3. Tim T's avatar

    In 116-7, Tim’s Axis win with an Allied concession at the end if turn 7 with the Axis ahead by 2 POC before the 1,.5 bid.

    Tom went with a Med Strategy through turn 3 and then pivoted to a Barents strategy after that when the Italian fleet declined to sail. Eliminating all Axis uboats on turn 4 and then sinking 3 more uboats on turn 6 took the Axis subs out of the fight.

    Convoy 1A was sunk on turn 4, while Convoy 2B landed on turn 5, but the sinking of Convoy 3C on turn 7 put the game out of reach for the Allies.

  4. romagister's avatar

    Mircea Pauca (Allied, bid 1.5) defeated Hilton McManus (Axis) in 7 turns.

    T1: German fleet fights in Barents after Repulse fails to reach. Substantial losses (3:3), British keep control. 1U sunk picking 1p from SATL (4 ASW). Score 0p raw.

    T2: Italians+4U uncontrol SATL, sunk 1BB:2CA. Still 0p.

    T3: Italians+4U uncontrol SATL again. 0p yet.

    T4: Barents big battle after 1BB fails to reach. 5 Allied:3 Germans sunk, Germans keep control. Convoy1A disabled by air to come later. Score 2p Axis raw.

    T5: Allies send ASW mainly to protect convoys, so 7U open NSEA (8ASW, losing 2U). Okt.Rev. sunk only by the 2 light Germans while both heavies repair. Allies gain back 3p for Convoy2B, total 1p Allied raw.

    T6: Germans valiantly try NSEA (4 ships, 7U) vs strong British (6BB,Eagle), sink 3 Brits while getting only damage. Allies gain 4p including 3 for Convoy1, total 5p Allied raw.

    T7: Even as LBA in Barents sinks Convoy3 and Illustrious, the desperate raid on SATL (7U,Graf Zeppelin,Pola) vs 4BB,1CV does relatively well, still a Brit remains afloat. Same 5p Allied raw. Axis surrenders.

  5. bodiegame's avatar

    Jim Bodenheimer’s Allies defeated Bob Hamel’s Axis in a well-fought game that, as usual, the dice made all the difference. Bid was 1.5 POC for Allies. Turn 1 Axis attacked to seize the South Atlantic. Lots of damage and disables on both sides but in the end Nelson remained the lone survivor, albeit with 5 damage. Blucher, Hipper, Zara, Pola, Eagle, Cumberland & Royal Oak sunk. POC Allies 1. Turn 2 the Axis Southern Squadron tried to break out but a strong Allied presence forced them back into the Neutral Harbor. The bright spot for the Axis was their subs breaking Allied control in the North Sea. Fiume, Gneisenau sunk in the south, a UBoat in North Sea and Ark Royal in the Barents. POC still Allies 1. Turn 3 the Axis used their growing strength in Germany to challenge for the Barents while their south squadron attempted one more breakout. With the Axis forces split, they could not muster enough firepower to control either zone. The southern Axis forces were eliminated and the northern ships sent home. Scharnhorst, Scheer, Gorizia and Exeter sunk in the south and Suffolk and Sussex in the Barents. Turn 4 the Axis went all in and gained control of the Barents. The Allies wisely retreated while still strong, allowing their first convoy to land safely. Only a UBoat and Hood sunk. POC Allies 4. Turn 5 the German surface ships stayed home to make repairs and hold off the Russians in the Baltic. UBoats blocked Allied control of the North Sea and sank Formidable and Valiant at the cost of just one sub. Marat was sunk but took Prinz Eugen down with her. POC Allies 7. Turn 6 the Allies defended the South Atlantic with only two cruisers hoping to coax the remaining Germans out of their lair. Instead, Bob wisely only sent Bismarck and Graf Zeppelin to take control. Three subs, Caio Duilio, Dorsetshire, Devonshire & Oktober Revolution sunk. POC Allies 4 but now Axis has a chance. Turn 7 saw the German fleet reunited in the North Sea while UBoats and LBA swarmed the Barents. Alas, 4 surviving subs and LBA could not hit the convoy, ending any chance for an Axis comeback and Bob resigned. Great game, worthy opponents!

  6. bodiegame's avatar

    Jim Bodenheimer will play.

  7. ronjacobsen6903's avatar

    Jacobsen is in for Round 116.

  8. Tino's avatar

    I will play 116

  9. bodiegame's avatar

    I will play.

  10. Jacob Anderson's avatar

    I’m in for 116

  11. Tim T's avatar

    I’m in for round 116.

  12. James Kramer Jr.'s avatar

    I’m game for round 116.

  13. Talmadgeseaman@gmail.com's avatar

    Tal is in

  14. Robert Dragan's avatar

    I am in for round 116

  15. Hilton McManus's avatar
  16. John Sharp's avatar

    I’m in for 116.

  17. dennis nicholson's avatar

    I’m in for rd 116.

  18. Scott Beall's avatar

    I will play in 116

  19. Tom Thornsen's avatar

    I am IN for round 116.

  20. Eric Anderson's avatar

    Count me in for 116. Thanks!

  21. Ken Pascoe's avatar

    I will sit out of Round 116. You all have fun! I plan to be back after that.

  22. romagister's avatar

    Yes, I will play in rd116. Mircea Pauca

  23. Bruce Monnin's avatar
  24. lakendter's avatar
  25. jaketke's avatar

    I am in for 116

  26. davidmelkin's avatar

    count me in

  27. Robert F Drozd's avatar

    Count me in Round 116

  28. Andy Gardner's avatar

    Out for round 116.

  29. Bob Hamel's avatar

    I would like to play in this coming round

  30. Mark B's avatar

    I’ll play in 116.

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