Round 72

FINAL Matchups

Updated 11/10

Congratulations to Greg Hultgren atop the ladder AGAIN!

Round 72 Matchups (Second player listed has the first bid)

1. Greg Hultgren vs John Lindley

2. Bob Hamel (Axis) vs Jim Kramer (Allies-1.5) Axis Victory

3. Andy Gardner vs Richard Beyma

4. Rob Drozd (Axis) vs Jonathan Lockwood (Allies-1.5)

5. Lee Kendter vs Vince Meconi

6. Bruce Monnin vs Mike Kaye

7. Dennis Nicholson vs Mike Brophy

8. Karl Bodenheimer (Axis) vs Mike Ussery (Allies-1.5)

9.  Tim Tow (Allies-1.5) vs Bob Jameli (Axis)

10. Avi Solomon vs John Pack

11. Dave Elkin vs Mercia Pauca

12. John Sharp vs Daniel Blumentrit

EXTRA GAME

Jonathan Lockwood (Allies-2.5) vs Mircea Pauca (Axis) Allied Victory

Allied Victory      Axis Victory      Tie

Players looking for extra games (contact players directly)

Lee Kendter

Jonathan Lockwood

Vince Meconi

Mircea Pauca

Avi Solomon

 

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31 Comments to “Round 72”

  1. In for Round 72

  2. Count me in for Round 72.

  3. Count me in for round 72

  4. I will play

  5. Jim Kramer will play round 72.

  6. I will play in rd 72. Thanks Greg!

  7. I’ll go again.

  8. In for round 72

  9. I’m in for 72…

    simultaneous games, that is. 🙂

  10. In for Round 72

  11. I will play

  12. I’m in for rd 2.

  13. Greg Hultgren will play round 72

  14. Also playing in round 72.

  15. Please enter the old man from the Rio grande

  16. I’m ready to take another whipping! Sign me up for rd 72

  17. Playing

  18. Yes, I will play in Round 72. Thank you for keeping keeping it organized!

  19. I’ll play in this round. Thanks for running the ladder

  20. Rick Virost would like to play in Round 72 (November/ December 2017), but apparently I forgot to sign up. I will take an extra match if one is available.

  21. Jonathan Lockwood (Allies 1.5 bid) has defeated Rob Drozd (Axis). In response to the Allies latest Barents on 1 deployment, Robert elected to leave the Lutzow in the Baltic, send 3 U-boats to the NATL to decontrol the area, and sent the remainder of the German fleet and the 4 Italian cruisers to meet in the SATL against 4 British battleships and the Eagle. Both 2-2-5s made their speed rolls. Axis LBA put 2 points of damage on the Ark Royal. In the ensuing Turn 1 action, the Eagle’s airstrike sank the Graf Spee before surface combat. After 3 rounds of surface combat, the Axis took the area, but at the cost of losing the Gneisenau, Scharnhorst, Blucher, and Italian cruisers Zara and Pola in exchange for sinking the Warspite and the Eagle. Adm Hipper and Adm Scheer were also disabled to the neutral port along with the Malaya (-1), Valiant, and Barham (-4). The Axis gained 4 POC on Turn 1 for a 5.5 POC lead overall with handicap applied, but at prohibitively heavy cost.

    On Turn 2, the Allies deployed in a more balanced fashion to take advantage of the heavy Axis losses and limit the escape options for Adm Hipper and Adm Scheer from the neutral port. The Axis chose to send Adm Hipper, Fiume, and Gorizia to the Med while speed rolling Adm Scheer to the North Sea in hopes of failing its roll in order to escape to Germany. Unfortunately, Adm Scheer made its speed roll and was subsequently sunk by 5 British battleships. In the meantime, the Axis made its main effort in the Barents by sending the Bismarck, Prinz Eugen, and Lutzow supported by 4 U-boats and LBA to challenge the Allied blockading force of the Hood and 8 1-1-7s supported by the Formidable. 12 Allied ASW sank 2 U-boat wolfpacks and disabled the other two to neutralize the U-boat threat. The Formidable’s airstrikes then disabled BOTH the Prinz Eugen and Lutzow before surface combat, while Axis LBA sank the Exeter and disabled the Kent, missing the Hood, leaving the Bismarck alone to face the Hood and 6 cruisers in surface combat. The end came swiftly, as the initial British volley sank the Bismarck with 4 hits totaling 15 points of damage, while the Bismarck was only able to put 4 points of damage on the Hood in response. The Allies gained 2 POC to trim the Axis lead to 2 POC (3.5 POC with handicap applied), but stunned by the heavy Axis losses culminating in the sinking of the Bismarck, the Axis resigned at the end of Turn 2. I cannot fault Rob for his decision to resign, given the large disparity in surface losses, as it would have been nearly impossible for Rob to sufficiently protect his lead for the remaining 6 turns.

    We have played before.

  22. John Sharp
    November 4, 2017 at 2:44 pm (Edit)
    Daniel Blumentritt (Allies) played John Sharp (Axis) using the VASSAL server. The bid was by Daniel, giving John Sharp 1.0 POC so Daniel could command the Allied fleets. Daniel and John played six turns, at the end of which Daniel’s Allies surrendered. The sixth turn saw the final convoy sunk in the North Atlantic along with an Axis flag. That doomed the Allies as they could not generate enough additional POC to swing a victory. John’s LBA were hot, claiming more than two BBs and two CVs in the Barents alone. Daniel’s ASW had a tough time, rarely reducing the Axis beyond the maximum possible U-Boats. Final POC: Axis +2.0.

  23. Jonathan Lockwood (Allies 2.5) has defeated Mircea Pauca (Axis) in an “extra” Round 72 match for AREA purposes only. Mircea decided to test the SATL with an all-out commitment of 7 German ships and 4 Italian cruisers (all 2-2-5s made their speed rolls) after noting that the Allied deployment was so balanced that it presented no really good options for the Axis on Turn 1. The Axis managed to take the SATL without the prohibitive losses that Rob Drozd suffered in our ladder match (see above report) but also failed to sink any British ships (although several were damaged and the Barham crippled) while having to lose the Adm Scheer to surface combat, the Graf Spee crippled with 2 points damage before being disabled, and the other German ships disabled to the neutral port to prevent oiling. This set up an Allied “Zugzwang” (German for “forced move”) deployment on Turn 2 that presented no good area for the German-Italian task force to run to. The Axis decided to fight it out in the SATL, but conceded before the end of Turn 2 when it became apparent that the addition of the Rodney, Nelson, and Queen Liz made the Allies too strong to overcome.

    We have played before.

  24. Vince Meconi’s dice — I mean, Allies — defeated Lee Kendter’s Axis. The bid was Allies for 1.5 and we have played previously. The dice gods were all on one side. While Allied speed rolls were successful, the Axis LBA and U-boats scored exactly zero hits for the game. More bizarrely, Allied availability rolls were practically perfect. The Axis broke control of the North Sea on turn 4 but by that time not only had 5 US ships deployed, but also both Russians were available — for the 3rd turn in a row. The Axis threw in the towel after turn 5 with the Allied lead unassailable. Lee believes 25% of all WAS games are dice games — I think it’s more like 33%.

  25. I just signed up for Round 73, and am available for a game in Round 72 if there is one, or for an unofficial game with whoever has time. I’m new to PBEM so I need to see how it all works.

  26. in Rd 72, Karl Bodenheimer’s Axis has conceded at the end of T7 with a score of +7 Allied POC (before my bid of -1.5 is applied). Attrition was rough on both sides but winning a few crucial areas and a convoy getting through to Russia made the difference.

  27. Ken Pascoe:

    I am available for a PBEM match if you wish. You may have the first bid. Contact me at jsl552009@hotmail.com

  28. Bob Hamel vs Jim Kramer Bob was Axis (of course) and Jim was Allies
    bid was 1.5 for Allies

    We played until mid turn 7

    Axis at 5 POC at end of turn 6

    On turn7

    Axis will control Med

    Allies will control N. Sea and N. Atlantic

    S. Atlantic is de-controlled by subs

    In the Barents – the Axis fired 5 air shots in Barents and the only 1 hit was the Convoy – killing it.

    We did not fight the Barents battle as Jim resigned. – Axis would have won by 4 before the bid anyway without

    convoy landing and Barents battle.

    jim lost A LOT of carriers (only had 3 left) so with all 7 subs game is now a math lock.

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